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Post by Oriet on Jun 21, 2011 23:14:30 GMT -5
Self preservation programming to ensure they meet their overall objectives, I'd imagine. Also Firewarriors have much better armour than Kroot (especially with their default of none) so have a higher survivability rate. I also ran into that somewhat when I had a squad of Firewarriors assaulted by Dark Eldar Warriors, as even though they ultimately lost the close combat it lasted for several turns.
Oh, and Ork Gretchin are actually the worst in close combat. Weapon skill, strength, toughness, and initiative of 2, only one attack, and no armour save. They're just not that common for base troops as they're also only 3 points apiece, giving the largest possible sized horde for their points. (Interestingly they're actually more economical dollar to point cost than standard Ork Boyz, not counting the time it'd take to assemble and paint them.)
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Post by Dr. Waldorf X on Jun 22, 2011 1:16:35 GMT -5
It seems odd that people wouldn't use Gretchins considering their BS of 3.
Also, gratuitous complaint: Why do most Tau units have only BS 3? The Tau are supposed to be long ranged specialists. I can understand drones having BS 3 (though they actually have 2), but Fire Warriors and Crisis Suits? Games Workshop expects us to believe that not only can Space Marines outshoot them, but Imperial Guard and Tyranids, the army that is supposed to almost purely close combat, can match them.
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Post by Yaezakura on Jun 22, 2011 1:48:59 GMT -5
Well, 3 isn't sucky shooting. It's "average" for trained soldiers.
If you want a lore explanation, it could be tied to their lifespans. They only live about 40 years, so only the most exceptional amongst them could ever hope to match the accuracy and consistency of a Space Marine.
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Post by Dr. Waldorf X on Jun 22, 2011 2:21:39 GMT -5
Well, 3 isn't sucky shooting. It's "average" for trained soldiers. If you want a lore explanation, it could be tied to their lifespans. They only live about 40 years, so only the most exceptional amongst them could ever hope to match the accuracy and consistency of a Space Marine. "Average" doesn't make sense for the Tau. We're talking about the army that specializes in ranged fighting to the point where their close combat skills only surpass a single type of Ork unit. As for the lore explanation, well, according to the lore, a single Space Marine can fight off an entire Dark Eldar invasion force, so I take lore with a grain of salt when it comes to the actual game.
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Post by Yaezakura on Jun 22, 2011 2:24:22 GMT -5
Well then, let's just look at it from a balance perspective. The Tau already have what basically amounts to the best ranged arsenal in the game. If they had a BS of 4, they'd essentially be unstoppable.
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Post by Vene on Jun 22, 2011 16:05:33 GMT -5
And a work in progress for the hell of it. ETA: Click for massive
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Post by erictheblue on Jun 22, 2011 17:28:31 GMT -5
You all are a horrible influence on me. I love the 40K fluff, but know I cannot afford minis to start war gaming. (My fiancee has threatened me if I think about it for more than 10 seconds.) But seeing all these great paint jobs makes me want to do it.
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Post by Vene on Jun 22, 2011 19:51:20 GMT -5
You all are a horrible influence on me. I love the 40K fluff, but know I cannot afford minis to start war gaming. (My fiancee has threatened me if I think about it for more than 10 seconds.) But seeing all these great paint jobs makes me want to do it. Fair warning, it's called "plastic crack" for a reason.
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Post by shadowpanther on Jun 23, 2011 6:05:50 GMT -5
But crack would be CHEAPER!
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Post by Dr. Waldorf X on Jun 23, 2011 14:35:53 GMT -5
Could be worse, Games Workshop could make all the models out of resin (as if the overpriced Finecast line wasn't bad enough).
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Post by Vene on Jun 23, 2011 14:48:49 GMT -5
Could be worse, Games Workshop could make all the models out of resin (as if the overpriced Finecast line wasn't bad enough). I am mildly hopeful for the finecast line, because I hate metal miniatures. Although I've seen reports of them having casting issues, I am hoping that it is due to lack of experience at the factories with that exact material and/or quality control having issues. I can very easily see the qc staff being told to stop being so picky and let more stuff through because they have orders to fill. Although, having a price increase at the same time you release a new material (presumably a cheaper material) is a dumb move.
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Post by Dr. Waldorf X on Jun 23, 2011 15:13:22 GMT -5
I like pewter models because they have weight. The problem I have with pewter are the models that are part plastic and part pewter. I mean, yeah, Finecast stuff looks great. The amount of detail is great, but, for just one example, its $30 for a pewter Tau Sniper Team, but $38 for a resin Sniper Team.
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Post by Vene on Jun 23, 2011 15:16:47 GMT -5
That price is ew. And I don't like metal because they have weight and because they are hard to convert. Also a bitch to file and drill.
ETA: I don't like the weight because they fall down more often and if they are dropped the extra mass means they hit with more force and have a greater chance of getting damaged.
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Post by Yaezakura on Jun 23, 2011 16:11:34 GMT -5
The metal figures are just pains to work with. Harder to make small modifications like repositioning an arm, way harder to make major mods.
Almost impossible to get a solid bond without pinning, even on smaller stuff. Seriously, I couldn't even get my Biovores' arms to stay attached, and they were glued to both the model and the base.
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Post by Vene on Jun 23, 2011 16:28:10 GMT -5
Those raptors I posted, they're conversions. I had to remove the exhaust vents on the marine's backpacks. That would be a major hassle at best if I had metal miniatures. I still had some issues getting the wings glued on properly, but it wasn't a major headache.
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